A real in-game form
Vanilla-styled inputs, validation and chat feedback. It reads like a Minecraft screen because it is one.



fabric mod · minecraft 26.1.2
minepad puts a real token launchpad inside your world. Open the chat, type a command, fill in a Minecraft-style form, and ship an actual token on-chain — mid-build, mid-raid, mid-anything.
runs 100% on your machine single-player & servers no game-server traffic
three steps
The mod talks only to a small backend running on your own PC. Your keys, your machine, your call.
Put minepad.jar in your mods folder next to Fabric API, then start the backend with one double-click. Feather works too.
/launchA native Minecraft screen opens: name, ticker, description, image, socials, your wallet, creator tax. Your player head is the default icon.
Chat hands you a fresh dev wallet. Send ETH, run /launch preview to simulate for free, then /launch go to ship it.
what is inside
Every screen is drawn with real Minecraft widgets. Nothing opens a browser, nothing phones a game server.
Vanilla-styled inputs, validation and chat feedback. It reads like a Minecraft screen because it is one.
Generated per launch, key shown in your own chat, click to copy. Sweep the leftovers to your main wallet whenever.
/launch preview simulates the real transaction — fee, gas, tokens received — before a single wei moves.
Launch and first buy land in one transaction with 2% slippage and snipe-tax exemption. No front-run window.
The backend binds to 127.0.0.1. In single-player nothing ever leaves your machine.
Balance polling every 3 seconds, funding alerts, and graduation progress — all in the chat line you already watch.
reference
One root command, nine subcommands. That is the whole surface area.
| command | what it does |
|---|---|
| /launch | Opens the form — name, ticker, description, image, X, Telegram, website, your wallet, creator tax. |
| /launch image | Sets the token picture from a local file (up to 4 MB png/jpg/gif/webp) or a URL. Defaults to your player head. |
| /launch preview | Simulates the launch on-chain — fee, gas, tokens from the dev buy. Costs nothing. |
| /launch go | Ships it. Dev buy is everything in the wallet minus the fee and gas. |
| /launch go 0.01 | Ships it with exactly 0.01 ETH as the dev buy. |
| /launch status | Wallet balance, and graduation progress once the token is live. |
| /launch key | Re-shows the dev wallet private key. |
| /launch sweep | Sends leftover ETH and any held tokens to an address you choose. |
| /launch server | Points the mod at a different backend URL. |
| /launch reset | Clears the session — shows the old key first. |
under the hood
Tokens launched from minepad hit the same factory as the web app — they are indistinguishable on-chain.
ready when you are
Download the jar, run the backend, and type /launch. That is the entire onboarding.
questions
Yes. It is a client-side mod that only talks to the backend on your own PC, so it works in any world — survival, creative, or a server. The server never sees the traffic.
Minecraft 26.1.2 with Fabric, Fabric API, and Node on your machine for the backend. The jar goes in your .minecraft/mods folder.
In your local chat and in two files on your disk — the backend session store and the mod config. It never leaves your machine in single-player. Do not run the backend on a host you do not control.
/launch preview simulates the real mainnet transaction and reports the fee, gas and token amounts. The backend also ships a dry-run mode that fakes a balance end to end.
Whoever you put in the “your wallet” field — fees and dev-buy tokens go straight there. Leave it blank and everything lands in the disposable dev wallet, recoverable with /launch sweep.
No. Launch transactions are final. Preview first.